libnx  v4.6.0
psel.h
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1 /**
2  * @file psel.h
3  * @brief Wrapper for using the playerSelect (user selection) LibraryApplet.
4  * @author XorTroll, yellows8
5  * @copyright libnx Authors
6  */
7 #pragma once
8 #include "../types.h"
9 #include "../services/acc.h"
10 
11 /// playerSelect UI modes.
12 typedef enum {
13  PselUiMode_UserSelector = 0, ///< UserSelector
14  PselUiMode_UserCreator = 1, ///< UserCreator
15  PselUiMode_EnsureNetworkServiceAccountAvailable = 2, ///< EnsureNetworkServiceAccountAvailable
16  PselUiMode_UserIconEditor = 3, ///< UserIconEditor
17  PselUiMode_UserNicknameEditor = 4, ///< UserNicknameEditor
18  PselUiMode_UserCreatorForStarter = 5, ///< UserCreatorForStarter
19  PselUiMode_NintendoAccountAuthorizationRequestContext = 6, ///< NintendoAccountAuthorizationRequestContext
20  PselUiMode_IntroduceExternalNetworkServiceAccount = 7, ///< IntroduceExternalNetworkServiceAccount
21  PselUiMode_IntroduceExternalNetworkServiceAccountForRegistration = 8, ///< [6.0.0+] IntroduceExternalNetworkServiceAccountForRegistration
22  PselUiMode_NintendoAccountNnidLinker = 9, ///< [6.0.0+] NintendoAccountNnidLinker
23  PselUiMode_LicenseRequirementsForNetworkService = 10, ///< [6.0.0+] LicenseRequirementsForNetworkService
24  PselUiMode_LicenseRequirementsForNetworkServiceWithUserContextImpl = 11, ///< [7.0.0+] LicenseRequirementsForNetworkServiceWithUserContextImpl
25  PselUiMode_UserCreatorForImmediateNaLoginTest = 12, ///< [7.0.0+] UserCreatorForImmediateNaLoginTest
26  PselUiMode_UserQualificationPromoter = 13, ///< [13.0.0+] UserQualificationPromoter
27 } PselUiMode;
28 
29 /// UI message text to display with ::PselUiMode_UserSelector. Invalid values are handled as ::PselUserSelectionPurpose_General.
30 typedef enum {
31  PselUserSelectionPurpose_General = 0, ///< "Select a user."
32  PselUserSelectionPurpose_GameCardRegistration = 1, ///< [2.0.0+] "Who will receive the points?"
33  PselUserSelectionPurpose_EShopLaunch = 2, ///< [2.0.0+] "Who is using Nintendo eShop?"
34  PselUserSelectionPurpose_EShopItemShow = 3, ///< [2.0.0+] "Who is making this purchase?"
35  PselUserSelectionPurpose_PicturePost = 4, ///< [2.0.0+] "Who is posting?"
36  PselUserSelectionPurpose_NintendoAccountLinkage = 5, ///< [2.0.0+] "Select a user to link to a Nintendo Account."
37  PselUserSelectionPurpose_SettingsUpdate = 6, ///< [2.0.0+] "Change settings for which user?"
38  PselUserSelectionPurpose_SaveDataDeletion = 7, ///< [2.0.0+] "Format data for which user?"
39  PselUserSelectionPurpose_UserMigration = 8, ///< [4.0.0+] "Which user will be transferred to another console?"
40  PselUserSelectionPurpose_SaveDataTransfer = 9, ///< [8.0.0+] "Send save data for which user?"
42 
43 /// NintendoAccountStartupDialogType
44 typedef enum {
49 
50 /// Base UI settings for playerSelect.
51 typedef struct {
52  u32 mode; ///< \ref PselUiMode
53  u32 pad; ///< Padding.
54  AccountUid invalid_uid_list[ACC_USER_LIST_SIZE]; ///< List of \ref AccountUid. TODO: This is only correct for ::PselUiMode_UserSelector, for other modes this is a single uid, followed by mode-specific data (if any).
55  u64 application_id; ///< ApplicationId with \ref pselShowUserSelectorForLauncher.
56  u8 is_network_service_account_required; ///< PselUserSelectionSettings::is_network_service_account_required.
57  u8 is_skip_enabled; ///< PselUserSelectionSettings::is_skip_enabled
58  u8 unk_x92; ///< Set to value 1 by \ref pselShowUserSelectorForSystem / \ref pselShowUserSelectorForLauncher.
59  u8 is_permitted; ///< isPermitted. With ::PselUiMode_UserSelector: enables the option to create a new user. Set to the output from \ref accountIsUserRegistrationRequestPermitted with pselShowUserSelector*. When not set, a dialog will be displayed when the user attempts to create an user.
60  u8 show_skip_button; ///< PselUserSelectionSettings::show_skip_button
61  u8 additional_select; ///< PselUserSelectionSettings::additional_select
62  u8 unk_x96; ///< [2.0.0+] Set to PselUserSelectionSettingsForSystemService::enable_user_creation_button. \ref pselShowUserSelectorForLauncher / \ref pselShowUserSelector sets this to value 1.
63  u8 unk_x97; ///< [6.0.0+] Set to PselUserSelectionSettings::is_unqualified_user_selectable ^ 1.
65 
66 /// UI settings for versions starting with 0x10000.
67 typedef struct {
68  PselUiSettingsV1 settings; ///< \ref PselUiSettingsV1
69  u32 unk_x98; ///< [2.0.0+] Set to PselUserSelectionSettingsForSystemService::purpose.
70  u8 unk_x9c[0x4]; ///< Unknown.
72 
73 /// UserSelectionSettings
74 typedef struct {
75  AccountUid invalid_uid_list[ACC_USER_LIST_SIZE]; ///< invalidUidList.
76  u8 is_skip_enabled; ///< isSkipEnabled. When set, the first user in invalid_uid_list must not be set, and additional_select must be 0. When enabled \ref accountTrySelectUserWithoutInteraction will be used to select the user, in this case the applet will only be launched if \ref accountTrySelectUserWithoutInteraction doesn't return an user.
77  u8 is_network_service_account_required; ///< isNetworkServiceAccountRequired. Whether the user needs to be linked to a Nintendo account.
78  u8 show_skip_button; ///< showSkipButton. Enables the option to skip user selection with a button.
79  u8 additional_select; ///< additionalSelect.
80  u8 is_unqualified_user_selectable; ///< [6.0.0+] isUnqualifiedUserSelectable
82 
83 /// [2.0.0+] UserSelectionSettingsForSystemService
84 typedef struct {
85  u32 purpose; ///< \ref PselUserSelectionPurpose
86  u8 enable_user_creation_button; ///< Enables the user-creation button when set. Whether user-creation when pressing the button is actually allowed is controlled by PselUiSettingsV1::is_permitted.
87  u8 pad[0x3]; ///< Padding.
89 
90 /// Return data sent after execution.
91 typedef struct {
92  Result res; ///< Result.
93  AccountUid user_id; ///< Selected \ref AccountUid.
95 
96 /**
97  * @brief Creates a new UI config for the playerSelect applet with the specified mode.
98  * @param ui PseluiSettings struct.
99  * @param mode playerSelect UI mode.
100  */
102 
103 /**
104  * @brief Adds an user to the user list of the applet.
105  * @param ui PselUiSettings struct.
106  * @param[in] user_id user ID.
107  * @note The users will be treated as invalid users for user selection mode, and as the input user for other modes.
108  */
110 
111 /**
112  * @brief Sets whether users can be created in the applet.
113  * @param ui PselUiSettings struct.
114  * @param flag Flag value.
115  * @note Only used for ::PselUiMode_SelectUser.
116  */
119  ui->settings.is_permitted = flag!=0;
120  }
121 }
122 
123 /**
124  * @brief Sets whether users need to be linked to a Nintendo account.
125  * @param ui PselUiSettings struct.
126  * @param flag Flag value.
127  */
130 }
131 
132 /**
133  * @brief Sets whether selection can be skipped with a button.
134  * @param ui PselUiSettings struct.
135  * @param flag Flag value.
136  */
138  ui->settings.show_skip_button = flag!=0;
139 }
140 
141 /**
142  * @brief Shows the applet with the specified UI settings.
143  * @param ui PselUiSettings struct.
144  * @param out_user Selected user ID.
145  * @note If user skips (see \ref pselUiSetSkipEnabled) this will return successfully but the output ID will be 0.
146  */
148 
149 /**
150  * @brief This is the System version of \ref pselShowUserSelector.
151  * @note This uses \ref accountIsUserRegistrationRequestPermitted, hence \ref accountInitialize must be used prior to this. See also the docs for PselUserSelectionSettings::is_skip_enabled.
152  * @param[out] out_user Returned selected user ID.
153  * @param[in] settings \ref PselUserSelectionSettings
154  * @param[in] settings_system [2.0.0+] \ref PselUserSelectionSettingsForSystemService, ignored on prior versions.
155  */
157 
158 /**
159  * @brief This is the Launcher version of \ref pselShowUserSelector.
160  * @note This uses \ref accountIsUserRegistrationRequestPermitted, hence \ref accountInitialize must be used prior to this. See also the docs for PselUserSelectionSettings::is_skip_enabled.
161  * @param[out] out_user Returned selected user ID.
162  * @param[in] settings \ref PselUserSelectionSettings
163  * @param[in] application_id ApplicationId
164  */
166 
167 /**
168  * @brief Shows the applet to select a user.
169  * @note This uses \ref accountIsUserRegistrationRequestPermitted, hence \ref accountInitialize must be used prior to this. See also the docs for PselUserSelectionSettings::is_skip_enabled.
170  * @param[out] out_user Returned selected user ID.
171  * @param[in] settings \ref PselUserSelectionSettings
172  */
174 
175 /**
176  * @brief Shows the applet to create a user.
177  * @note This uses \ref accountIsUserRegistrationRequestPermitted, hence \ref accountInitialize must be used prior to this. If the output flag is 0, an error will be thrown.
178  */
180 
181 /**
182  * @brief Shows the applet to change a user's icon.
183  * @param[in] user Input user ID.
184  */
186 
187 /**
188  * @brief Shows the applet to change a user's nickname.
189  * @param[in] user Input user ID.
190  */
192 
193 /**
194  * @brief Shows the applet to create a user. Used by the starter applet during system setup.
195  */
197 
198 /**
199  * @brief Shows the applet for Nintendo Account Nnid linking.
200  * @note Only available on [6.0.0+].
201  * @param[in] user Input user ID.
202  */
204 
205 /**
206  * @brief Shows the applet for UserQualificationPromoter.
207  * @note Only available on [13.0.0+].
208  * @param[in] user Input user ID.
209  */
PselUserSelectionPurpose
UI message text to display with PselUiMode_UserSelector. Invalid values are handled as PselUserSelect...
Definition: psel.h:30
@ PselUserSelectionPurpose_SaveDataTransfer
[8.0.0+] "Send save data for which user?"
Definition: psel.h:40
@ PselUserSelectionPurpose_NintendoAccountLinkage
[2.0.0+] "Select a user to link to a Nintendo Account."
Definition: psel.h:36
@ PselUserSelectionPurpose_General
"Select a user."
Definition: psel.h:31
@ PselUserSelectionPurpose_PicturePost
[2.0.0+] "Who is posting?"
Definition: psel.h:35
@ PselUserSelectionPurpose_GameCardRegistration
[2.0.0+] "Who will receive the points?"
Definition: psel.h:32
@ PselUserSelectionPurpose_EShopLaunch
[2.0.0+] "Who is using Nintendo eShop?"
Definition: psel.h:33
@ PselUserSelectionPurpose_SaveDataDeletion
[2.0.0+] "Format data for which user?"
Definition: psel.h:38
@ PselUserSelectionPurpose_UserMigration
[4.0.0+] "Which user will be transferred to another console?"
Definition: psel.h:39
@ PselUserSelectionPurpose_SettingsUpdate
[2.0.0+] "Change settings for which user?"
Definition: psel.h:37
@ PselUserSelectionPurpose_EShopItemShow
[2.0.0+] "Who is making this purchase?"
Definition: psel.h:34
Result pselShowUserIconEditor(AccountUid user)
Shows the applet to change a user's icon.
Result pselShowUserNicknameEditor(AccountUid user)
Shows the applet to change a user's nickname.
Result pselShowNintendoAccountNnidLinker(AccountUid user)
Shows the applet for Nintendo Account Nnid linking.
static void pselUiSetAllowUserCreation(PselUiSettings *ui, bool flag)
Sets whether users can be created in the applet.
Definition: psel.h:117
Result pselShowUserSelector(AccountUid *out_user, const PselUserSelectionSettings *settings)
Shows the applet to select a user.
PselNintendoAccountStartupDialogType
NintendoAccountStartupDialogType.
Definition: psel.h:44
@ PselNintendoAccountStartupDialogType_LoginAndCreate
LoginAndCreate.
Definition: psel.h:45
@ PselNintendoAccountStartupDialogType_Create
Create.
Definition: psel.h:47
@ PselNintendoAccountStartupDialogType_Login
Login.
Definition: psel.h:46
Result pselShowUserCreatorForStarter(void)
Shows the applet to create a user.
Result pselShowUserQualificationPromoter(AccountUid user)
Shows the applet for UserQualificationPromoter.
void pselUiAddUser(PselUiSettings *ui, AccountUid user_id)
Adds an user to the user list of the applet.
Result pselShowUserSelectorForLauncher(AccountUid *out_user, const PselUserSelectionSettings *settings, u64 application_id)
This is the Launcher version of pselShowUserSelector.
static void pselUiSetSkipButtonEnabled(PselUiSettings *ui, bool flag)
Sets whether selection can be skipped with a button.
Definition: psel.h:137
Result pselUiShow(PselUiSettings *ui, AccountUid *out_user)
Shows the applet with the specified UI settings.
Result pselUiCreate(PselUiSettings *ui, PselUiMode mode)
Creates a new UI config for the playerSelect applet with the specified mode.
Result pselShowUserCreator(void)
Shows the applet to create a user.
PselUiMode
playerSelect UI modes.
Definition: psel.h:12
@ PselUiMode_LicenseRequirementsForNetworkService
[6.0.0+] LicenseRequirementsForNetworkService
Definition: psel.h:23
@ PselUiMode_NintendoAccountNnidLinker
[6.0.0+] NintendoAccountNnidLinker
Definition: psel.h:22
@ PselUiMode_UserQualificationPromoter
[13.0.0+] UserQualificationPromoter
Definition: psel.h:26
@ PselUiMode_UserCreatorForImmediateNaLoginTest
[7.0.0+] UserCreatorForImmediateNaLoginTest
Definition: psel.h:25
@ PselUiMode_LicenseRequirementsForNetworkServiceWithUserContextImpl
[7.0.0+] LicenseRequirementsForNetworkServiceWithUserContextImpl
Definition: psel.h:24
@ PselUiMode_IntroduceExternalNetworkServiceAccountForRegistration
[6.0.0+] IntroduceExternalNetworkServiceAccountForRegistration
Definition: psel.h:21
@ PselUiMode_UserNicknameEditor
UserNicknameEditor.
Definition: psel.h:17
@ PselUiMode_IntroduceExternalNetworkServiceAccount
IntroduceExternalNetworkServiceAccount.
Definition: psel.h:20
@ PselUiMode_NintendoAccountAuthorizationRequestContext
NintendoAccountAuthorizationRequestContext.
Definition: psel.h:19
@ PselUiMode_UserSelector
UserSelector.
Definition: psel.h:13
@ PselUiMode_UserCreatorForStarter
UserCreatorForStarter.
Definition: psel.h:18
@ PselUiMode_EnsureNetworkServiceAccountAvailable
EnsureNetworkServiceAccountAvailable.
Definition: psel.h:15
@ PselUiMode_UserCreator
UserCreator.
Definition: psel.h:14
@ PselUiMode_UserIconEditor
UserIconEditor.
Definition: psel.h:16
Result pselShowUserSelectorForSystem(AccountUid *out_user, const PselUserSelectionSettings *settings, const PselUserSelectionSettingsForSystemService *settings_system)
This is the System version of pselShowUserSelector.
static void pselUiSetNetworkServiceRequired(PselUiSettings *ui, bool flag)
Sets whether users need to be linked to a Nintendo account.
Definition: psel.h:128
Account UserId.
Definition: acc.h:25
Return data sent after execution.
Definition: psel.h:91
Result res
Result.
Definition: psel.h:92
AccountUid user_id
Selected AccountUid.
Definition: psel.h:93
Base UI settings for playerSelect.
Definition: psel.h:51
u8 unk_x92
Set to value 1 by pselShowUserSelectorForSystem / pselShowUserSelectorForLauncher.
Definition: psel.h:58
u32 mode
PselUiMode
Definition: psel.h:52
u8 unk_x97
[6.0.0+] Set to PselUserSelectionSettings::is_unqualified_user_selectable ^ 1.
Definition: psel.h:63
u8 is_permitted
isPermitted. With PselUiMode_UserSelector: enables the option to create a new user....
Definition: psel.h:59
u8 show_skip_button
PselUserSelectionSettings::show_skip_button.
Definition: psel.h:60
u8 is_network_service_account_required
PselUserSelectionSettings::is_network_service_account_required.
Definition: psel.h:56
u64 application_id
ApplicationId with pselShowUserSelectorForLauncher.
Definition: psel.h:55
u8 is_skip_enabled
PselUserSelectionSettings::is_skip_enabled.
Definition: psel.h:57
u8 additional_select
PselUserSelectionSettings::additional_select.
Definition: psel.h:61
u32 pad
Padding.
Definition: psel.h:53
u8 unk_x96
[2.0.0+] Set to PselUserSelectionSettingsForSystemService::enable_user_creation_button....
Definition: psel.h:62
UI settings for versions starting with 0x10000.
Definition: psel.h:67
PselUiSettingsV1 settings
PselUiSettingsV1
Definition: psel.h:68
u32 unk_x98
[2.0.0+] Set to PselUserSelectionSettingsForSystemService::purpose.
Definition: psel.h:69
[2.0.0+] UserSelectionSettingsForSystemService
Definition: psel.h:84
u8 enable_user_creation_button
Enables the user-creation button when set. Whether user-creation when pressing the button is actually...
Definition: psel.h:86
u32 purpose
PselUserSelectionPurpose
Definition: psel.h:85
UserSelectionSettings.
Definition: psel.h:74
u8 is_skip_enabled
isSkipEnabled. When set, the first user in invalid_uid_list must not be set, and additional_select mu...
Definition: psel.h:76
u8 show_skip_button
showSkipButton. Enables the option to skip user selection with a button.
Definition: psel.h:78
u8 is_network_service_account_required
isNetworkServiceAccountRequired. Whether the user needs to be linked to a Nintendo account.
Definition: psel.h:77
u8 additional_select
additionalSelect.
Definition: psel.h:79
u8 is_unqualified_user_selectable
[6.0.0+] isUnqualifiedUserSelectable
Definition: psel.h:80
uint64_t u64
64-bit unsigned integer.
Definition: types.h:22
uint8_t u8
8-bit unsigned integer.
Definition: types.h:19
u32 Result
Function error code result type.
Definition: types.h:44
#define NX_CONSTEXPR
Flags a function as constexpr in C++14 and above; or as (always) inline otherwise.
Definition: types.h:92
uint32_t u32
32-bit unsigned integer.
Definition: types.h:21