libnx
v4.8.0
include
switch
nvidia
map.h
1
#pragma once
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#include "
types.h
"
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4
typedef
struct
NvMap
{
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u32
handle;
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u32
id;
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u32
size;
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void
* cpu_addr;
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NvKind kind;
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bool
has_init;
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bool
is_cpu_cacheable;
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}
NvMap
;
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Result
nvMapInit(
void
);
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u32
nvMapGetFd(
void
);
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void
nvMapExit(
void
);
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Result
nvMapCreate(
NvMap
* m,
void
* cpu_addr,
u32
size,
u32
align, NvKind kind,
bool
is_cpu_cacheable);
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Result
nvMapLoadRemote(
NvMap
* m,
u32
id
);
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void
nvMapClose(
NvMap
* m);
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static
inline
u32
nvMapGetHandle(
NvMap
* m)
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{
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return
m->handle;
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}
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static
inline
u32
nvMapGetId(
NvMap
* m)
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{
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return
m->id;
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}
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static
inline
u32
nvMapGetSize(
NvMap
* m)
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{
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return
m->size;
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}
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static
inline
void
* nvMapGetCpuAddr(
NvMap
* m)
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{
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return
m->cpu_addr;
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}
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static
inline
bool
nvMapIsRemote(
NvMap
* m)
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{
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return
!m->cpu_addr;
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}
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static
inline
NvKind nvMapGetKind(
NvMap
* m)
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{
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return
m->kind;
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}
NvMap
Definition:
map.h:4
types.h
Various system types.
Result
u32 Result
Function error code result type.
Definition:
types.h:44
u32
uint32_t u32
32-bit unsigned integer.
Definition:
types.h:21
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