libnx
v4.2.0
include
switch
nvidia
gpu.h
1
#pragma once
2
#include "
types.h
"
3
#include "ioctl.h"
4
5
Result
nvGpuInit(
void
);
6
void
nvGpuExit(
void
);
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8
const
nvioctl_gpu_characteristics
* nvGpuGetCharacteristics(
void
);
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u32
nvGpuGetZcullCtxSize(
void
);
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const
nvioctl_zcull_info
* nvGpuGetZcullInfo(
void
);
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const
u32
* nvGpuGetTpcMasks(
u32
*num_masks_out);
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13
Result
nvGpuZbcGetActiveSlotMask(
u32
*out_slot,
u32
*out_mask);
14
Result
nvGpuZbcAddColor(
const
u32
color_l2[4],
const
u32
color_ds[4],
u32
format);
15
Result
nvGpuZbcAddDepth(
float
depth);
nvioctl_zcull_info
Definition:
ioctl.h:47
u32
uint32_t u32
32-bit unsigned integer.
Definition:
types.h:21
Result
u32 Result
Function error code result type.
Definition:
types.h:44
types.h
nvioctl_gpu_characteristics
Definition:
ioctl.h:70
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